Interactive Environments: A Multi-disciplinary Approach towards Developing Real-Time Performative Spaces
Résumé
The research paper exemplifies upon a series of
real-time information exchange driven design-research experiments
conducted by the Hyperbody research group (HRG), Faculty of
Architecture, TU Delft. These interactive spatial prototypes, while
successfully integrating the digital with the physical domains, foster
multiple usability of space and are appropriately termed as 'The Muscle
Projects' based on the pneumatic muscle driven actuation technologies
used per project. The interactive nature of the projects is realized
through harnessing a synergistic merger between the fields of ambient
sensing, control systems, architectural design, pneumatic systems and
computation (real-time game design techniques). The prototypes are thus
visualized as complex adaptive systems, continually engaged in
activities of data-exchange and optimal augmentation of their
morphologies in accordance with contextual variations.
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