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Conference Papers Year : 1996

Skeletal Reconstruction of Branching Shapes


We present a new method for the implicit reconstruction of branching shapes from a set of scattered data points. The method is based on the computation of a geometric skeleton inside the data set. This skeleton is simplied in order to lter noise and converted into skeletal elements { a graph of interconnected curves { that generate an implicit surface. We use Bezier triangles as extra skeletal elements to perform bulge free blends between branches while controlling the blend extent. This leads to a smooth implicit representation of the shape, directly computed in a purely geometric way.
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inria-00537532 , version 1 (18-11-2010)


  • HAL Id : inria-00537532 , version 1


Eric Ferley, Marie-Paule Cani, Dominique Attali. Skeletal Reconstruction of Branching Shapes. Implicit Surfaces, Oct 1996, Eindhoven, Netherlands. pp.127--142. ⟨inria-00537532⟩
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