Efficient On-the-Fly Algorithms for Partially Observable Timed Games
Abstract
In this paper, we review some recent results on the efficient synthesis of controllers for timed systems. We first recall the basics of controller synthesis for timed games and then present an efficient on-the-fly algorithm for reachability games and its extension to partially observable timed games.
Domains
Other [cs.OH]
Origin : Files produced by the author(s)
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