Designing an Arts-Based, Collaborative Mystery Game to Improve Players’ Motivation and Confidence as Storytellers - Inria - Institut national de recherche en sciences et technologies du numérique Accéder directement au contenu
Communication Dans Un Congrès Année : 2021

Designing an Arts-Based, Collaborative Mystery Game to Improve Players’ Motivation and Confidence as Storytellers

Simone Downie
  • Fonction : Auteur
  • PersonId : 1265689

Résumé

Literacy is a complex term that involves an array of intertwined processes, including motivation. Students who lack this internal willingness often fail to engage with books and other literacy-related content, which in turn negatively effects their learning outcomes. Murder on Mansion Hill is a digital tabletop game that weaves together arts-based strategies shown to improve students’ involvement in reading - including storytelling, collage, and co-design - in a cohesive manner. By blending these strategies with the motivational benefits of gameplay, Mansion Hill encourages players to take a highly active role in developing and sharing imaginative narratives, helping them to view stories as an enjoyable and rewarding outlet they can share with friends. In playtests, players overcame fear of judgment, enjoyed engaging with narrative in multimodal ways, and bonded with peers.
Fichier principal
Vignette du fichier
519688_1_En_47_Chapter.pdf (7.25 Mo) Télécharger le fichier
Origine Fichiers produits par l'(les) auteur(s)

Dates et versions

hal-04144384 , version 1 (28-06-2023)

Licence

Identifiants

Citer

Simone Downie. Designing an Arts-Based, Collaborative Mystery Game to Improve Players’ Motivation and Confidence as Storytellers. 20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.515-520, ⟨10.1007/978-3-030-89394-1_47⟩. ⟨hal-04144384⟩
8 Consultations
16 Téléchargements

Altmetric

Partager

Gmail Mastodon Facebook X LinkedIn More