Bayesian 3D Human Motion Capture Using Factored Particle Filtering
Résumé
We present a markerless human motion capture system that estimates the 3D positions of the body joints over time. The system uses a dynamic bayesian network and a factored particle filtering algorithm. In this paper we evaluate the impact of using different observation functions for the bayesian state estimation: chamfer distance, a pixel intersection and finally a pseudo-observation of the subject direction calculated from the previous output of the system. We also compare two methods for the factored generation of the particles. The first one uses a deterministic interval exploration strategy whereas the second one is based on an adaptive diffusion. The capacity of the system to recover after occlusion by obstacles was tested on simulated movements in a virtual scene.