Low bitrate object coding of musical audio using bayesian harmonic models
Résumé
This article deals with the decomposition of music signals into pitched sound objects made of harmonic sinusoidal partials for very low bitrate coding purposes. After a brief review of existing methods, we recast this problem in the Bayesian framework. We propose a family of probabilistic signal models combining learnt object priors and various perceptually motivated distortion measures. We design efficient algorithms to infer object parameters and build a coder based on the interpolation of frequency and amplitude parameters. Listening tests suggest that the loudness-based distortion measure outperforms other distortion measures and that our coder results in a better sound quality than baseline transform and parametric coders at 8 kbit/s and 2 kbit/s. This work constitutes a new step towards a fully object-based coding system, which would represent audio signals as collections of meaningful note-like sound objects.
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