Mesh repair with user-friendly topology control - Inria - Institut national de recherche en sciences et technologies du numérique
Article Dans Une Revue Computer-Aided Design Année : 2011

Mesh repair with user-friendly topology control

Résumé

Limitations of current 3D acquisition technology often lead to polygonal meshes exhibiting a number of geometrical and topological defects which prevent them from widespread use. In this paper we present a new method for model repair which takes as input an arbitrary polygonal mesh and outputs a valid two-manifold triangle mesh. Unlike previous work, our method allows users to quickly identify areas with potential topological errors and to choose how to fix them in a user-friendly manner. Key steps of our algorithm include the conversion of the input model into a set of voxels, the use of morphological operators to allow the user to modify the topology of the discrete model, and the conversion of the corrected voxel set back into a two-manifold triangle mesh. Our experiments demonstrate that the proposed algorithm is suitable for repairing meshes of a large class of shapes.
Fichier principal
Vignette du fichier
mesh_repair.pdf (2.45 Mo) Télécharger le fichier
Vignette du fichier
buddha.png (517.88 Ko) Télécharger le fichier
Vignette du fichier
fertility.png (174.88 Ko) Télécharger le fichier
Vignette du fichier
pipeline.png (68.57 Ko) Télécharger le fichier
Origine Fichiers produits par l'(les) auteur(s)
Format Figure, Image
Format Figure, Image
Format Figure, Image
Loading...

Dates et versions

inria-00523005 , version 1 (04-10-2010)

Identifiants

Citer

Franck Hétroy, Stéphanie Rey, Carlos Andujar, Pere Brunet, Alvar Vinacua. Mesh repair with user-friendly topology control. Computer-Aided Design, 2011, 43 (1), pp.101-113. ⟨10.1016/j.cad.2010.09.012⟩. ⟨inria-00523005⟩
648 Consultations
1399 Téléchargements

Altmetric

Partager

More