Global Illumination Techniques for the Simulation of Participating Media - Inria - Institut national de recherche en sciences et technologies du numérique
Conference Papers Year : 1997

Global Illumination Techniques for the Simulation of Participating Media

Abstract

This paper surveys global illumination algorithms for environments including participating media and accounting for multiple scattering. The objective of this survey is the characterization of those methods: Identification of their base techniques, their assumptions, limitations and range of utilization. To this end, the algorithms are grouped into functional categories and each method is briefly reviewed, with a discussion of its complexity and its pros and cons. We finish by discussing some applications as well as remaining areas for investigation.
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Dates and versions

inria-00510096 , version 1 (17-08-2010)

Identifiers

  • HAL Id : inria-00510096 , version 1

Cite

Frederic Perez-Cazorla, Xavier Pueyo, François X. Sillion. Global Illumination Techniques for the Simulation of Participating Media. Proceedings of the Eighth Eurographics Workshop on Rendering, 1997, Saint Etienne, France. ⟨inria-00510096⟩
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