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Book Sections Year : 2006

Shape From Shading

Abstract

Shape From Shading is the process of computing the threedimensional shape of a surface from one image of that surface. Contrary to most of the other three-dimensional reconstruction problems (for example, stereo and photometric stereo), in the Shape From Shading problem, data are minimal (we use a single image!). As a consequence, this inverse problem is intrinsically a difficult one. In this chapter we describe the main difficulties of the problem and the most recent theoretical results. We also give some examples of realistic modelings and of rigorous numerical methods.
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Dates and versions

inria-00377417 , version 1 (21-04-2009)

Identifiers

  • HAL Id : inria-00377417 , version 1

Cite

Emmanuel Prados, Olivier Faugeras. Shape From Shading. N. Paragios, Y. Chen and O. Faugeras. Handbook of Mathematical Models in Computer Vision, Springer, pp.375--388, 2006, 978-0387263717. ⟨inria-00377417⟩
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