Whole-History Rating: A Bayesian Rating System for Players of Time-Varying Strength - Inria - Institut national de recherche en sciences et technologies du numérique
Communication Dans Un Congrès Année : 2008

Whole-History Rating: A Bayesian Rating System for Players of Time-Varying Strength

Rémi Coulom
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Résumé

Whole-History Rating (WHR) is a new method to estimate the time-varying strengths of players involved in paired comparisons. Like many variations of the Elo rating system, the whole-history approach is based on the dynamic Bradley-Terry model. But, instead of using incremental approximations, WHR directly computes the exact maximum a posteriori over the whole rating history of all players. This additional accuracy comes at a higher computational cost than traditional methods, but computation is still fast enough to be easily applied in real time to large-scale game servers (a new game is added in less than 0.001 second). Experiments demonstrate that, in comparison to Elo, Glicko, TrueSkill, and decayed-history algorithms, WHR produces better predictions.
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Dates et versions

inria-00323349 , version 1 (21-09-2008)

Identifiants

  • HAL Id : inria-00323349 , version 1

Citer

Rémi Coulom. Whole-History Rating: A Bayesian Rating System for Players of Time-Varying Strength. Computer and Games, Sep 2008, Beijing, China. pp.113--124. ⟨inria-00323349⟩
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