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Conference Papers Year : 1999

3D Discrete Normal Vectors

Abstract

Precise knowledge of normal vectors to discrete objects is mandatory in rendering algorithms. This article introduces a new method for the calculation of normal vectors to a digital object. This technique relies on discrete geometry theories~: the recognition of discrete straight lines and tangential lines in dimension 2. Results obtained with synthetic and real objects from medical imagery are presented and commented.
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Dates and versions

inria-00098884 , version 1 (26-09-2006)

Identifiers

  • HAL Id : inria-00098884 , version 1

Cite

Pierre Tellier, Isabelle Debled-Rennesson. 3D Discrete Normal Vectors. International Conference on Discrete Geometry for Computer Imagery - DGCI'99, 1999, Marne-la-Vallée, France, pp.447-458. ⟨inria-00098884⟩
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