Conquer Catharsis – A VR Environment for Anxiety Treatment of Children and Adolescents - Inria - Institut national de recherche en sciences et technologies du numérique
Communication Dans Un Congrès Année : 2020

Conquer Catharsis – A VR Environment for Anxiety Treatment of Children and Adolescents

Résumé

In this paper we present a novel VR-based tool for the treatment of anxiety disorders for children and adolescents. The tool consists of a photo-realistic VR game, together with a biofeedback device, and a second screen for enabling interventions for the practitioner. We describe the tool, how we measure and use biofeedback, and evaluate the sense of felt presence of a group of experimental participants.
Fichier principal
Vignette du fichier
500145_1_En_14_Chapter.pdf (5.52 Mo) Télécharger le fichier
Origine Fichiers produits par l'(les) auteur(s)

Dates et versions

hal-03686010 , version 1 (02-06-2022)

Licence

Identifiants

Citer

Andreas Lenz, Helmut Hlavacs, Oswald Kothgassner, Anna Felnhofer. Conquer Catharsis – A VR Environment for Anxiety Treatment of Children and Adolescents. 19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.151-162, ⟨10.1007/978-3-030-65736-9_14⟩. ⟨hal-03686010⟩
25 Consultations
29 Téléchargements

Altmetric

Partager

More