Anisotropic convolution surfaces - Inria - Institut national de recherche en sciences et technologies du numérique Access content directly
Journal Articles Computers and Graphics Year : 2019

Anisotropic convolution surfaces

Abstract

Convolution surfaces with 1D skeletons have been limited to close-to-circular normal sections. The new formalism presented here allows for ellipsoidal normal sections. Anisotropy is prescribed on G^1 skeletal curves, chosen as circular splines, by a rotation angle and the three radii of an ellipsoid at each extremity. This lightweight model creates smooth shapes that previously required tweaking the skeleton or supplementing it with 2D pieces. The scale invariance of our formalism achieves excellent radii control and thus lends itself to approximate a variety of shapes. The construction of a scaffold is extended to skeletons with G 1 branches. It projects onto the convolution surface as a quad mesh with skeleton bound edge-flow.
Fichier principal
Vignette du fichier
Fuentes2019.pdf (7.56 Mo) Télécharger le fichier
Origin Files produced by the author(s)
Loading...

Dates and versions

hal-02137325 , version 1 (22-05-2019)

Identifiers

Cite

Alvaro Javier Fuentes Suárez, Evelyne Hubert, Cédric Zanni. Anisotropic convolution surfaces. Computers and Graphics, 2019, 82, pp.106-116. ⟨10.1016/j.cag.2019.05.018⟩. ⟨hal-02137325⟩
302 View
594 Download

Altmetric

Share

Gmail Mastodon Facebook X LinkedIn More