Virtual and Augmented Reality
Abstract
Virtual and augmented reality technologies have
entered a new near-commodity era, accompanied by
massive commercial investments, but still are subject
to numerous open research questions. This special
issue of IEEE Computer Graphics and Applications
aims at broad views to capture the state of the art,
important achievements, and impact of several areas
in these dynamic disciplines. It contains three original articles that consider important
aspects of VR/AR technologies and outline future research opportunities.