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Conference Papers Year : 2017

Exploring At-Your-Side Gestural Interaction for Ubiquitous Environments


Free-space gestural systems are faced with two major issues: a lack of subtlety due to explicit mid-air arm movements, and the highly effortful nature of such interactions. With an ever-growing ubiquity of interactive devices, displays, and appliances with non-standard interfaces, lower-effort and more socially acceptable interaction paradigms are essential. To address these issues, we explore at-one's-side gestural input. Within this space, we present the results of two studies that investigate the use of side-gesture input for interaction. First, we investigate end-user preference through a gesture elicitation study, present a gesture set, and validate the need for dynamic, diverse, and variable-length gestures. We then explore the feasibility of designing such a gesture recognition system, dubbed WatchTrace, which supports alphanumeric gestures of up to length three with an average accuracy of up to 82%, providing a rich, dynamic, and feasible gestural vocabulary.
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hal-01654892 , version 1 (04-12-2017)



Shaishav Siddhpuria, Keiko Katsuragawa, James R Wallace, Edward Lank. Exploring At-Your-Side Gestural Interaction for Ubiquitous Environments. DIS 2017 - ACM Conference on Designing Interactive Systems, Jun 2017, Edinburgh, United Kingdom. pp.1111-1122, ⟨10.1145/3064663.3064695⟩. ⟨hal-01654892⟩
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