2nd Workshop on Game Development and Model-Driven Software Development - Inria - Institut national de recherche en sciences et technologies du numérique Access content directly
Conference Papers Year : 2012

2nd Workshop on Game Development and Model-Driven Software Development

Robert Walter
  • Function : Author
  • PersonId : 1011670
Maic Masuch
  • Function : Author
  • PersonId : 1011671
Mathias Funk
  • Function : Author
  • PersonId : 995193

Abstract

Succeeding the 1st Workshop on GD&MDSD at last year’s ICEC, this event continues the exchange of both novices and experts in the fields of game development and model-driven software development (MDSD). The overall goal is to further consolidate a platform for researchers and professionals who are interested in the topics of modeling, domain-driven design, and domain-specific languages in the context of game development. This year, we want to focus on future requirements in game design and development and how they can be addressed by MDSD techniques. The workshop covers questions like “how can game design benefit from the language engineering process?”, “what are the pros and cons of visual and textual modeling languages?”, and “how can model-to-model and model-to-text transformations be used to streamline game development workflows?”.
Fichier principal
Vignette du fichier
978-3-642-33542-6_64_Chapter.pdf (167.58 Ko) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

hal-01556120 , version 1 (04-07-2017)

Licence

Attribution

Identifiers

Cite

Robert Walter, Maic Masuch, Mathias Funk. 2nd Workshop on Game Development and Model-Driven Software Development. 11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.500-503, ⟨10.1007/978-3-642-33542-6_64⟩. ⟨hal-01556120⟩
53 View
60 Download

Altmetric

Share

Gmail Facebook Twitter LinkedIn More