Approximate audio processing in an audio graph for interactive music systems - Inria - Institut national de recherche en sciences et technologies du numérique Accéder directement au contenu
Rapport (Rapport De Recherche) Année : 2017

Approximate audio processing in an audio graph for interactive music systems

Résumé

Interactive music systems are highly dynamic systems that combine audio processing and control in real-time, and they often have to work on soft real-time platforms, where no stringent real-time guarantees can be upheld. We present here an overhead-aware online degradation algorithm that find a tradeoff between quality and lateness for the processing nodes of a dynamic audio graph. We show that we can scale to thousands of nodes.

Mots clés

Fichier principal
Vignette du fichier
report.pdf (402.44 Ko) Télécharger le fichier
Origine Fichiers produits par l'(les) auteur(s)
Loading...

Dates et versions

hal-01496384 , version 1 (27-03-2017)

Identifiants

  • HAL Id : hal-01496384 , version 1

Citer

Pierre Donat-Bouillud, Christoph Kirsch. Approximate audio processing in an audio graph for interactive music systems. [Research Report] ENS Rennes; STMS - Sciences et Technologies de la Musique et du Son UMR 9912 IRCAM-CNRS-UPMC; Universität Salzburg. 2017. ⟨hal-01496384⟩
202 Consultations
382 Téléchargements

Partager

Gmail Mastodon Facebook X LinkedIn More