Approximate audio processing in an audio graph for interactive music systems - Inria - Institut national de recherche en sciences et technologies du numérique Access content directly
Reports (Research Report) Year : 2017

Approximate audio processing in an audio graph for interactive music systems

Abstract

Interactive music systems are highly dynamic systems that combine audio processing and control in real-time, and they often have to work on soft real-time platforms, where no stringent real-time guarantees can be upheld. We present here an overhead-aware online degradation algorithm that find a tradeoff between quality and lateness for the processing nodes of a dynamic audio graph. We show that we can scale to thousands of nodes.

Keywords

Fichier principal
Vignette du fichier
report.pdf (402.44 Ko) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

hal-01496384 , version 1 (27-03-2017)

Identifiers

  • HAL Id : hal-01496384 , version 1

Cite

Pierre Donat-Bouillud, Christoph Kirsch. Approximate audio processing in an audio graph for interactive music systems. [Research Report] ENS Rennes; STMS - Sciences et Technologies de la Musique et du Son UMR 9912 IRCAM-CNRS-UPMC; Universität Salzburg. 2017. ⟨hal-01496384⟩
186 View
325 Download

Share

Gmail Facebook Twitter LinkedIn More