A Tangible Volume for Portable 3D Interaction
Résumé
We present a new mixed reality approach to achieve tangible object manipulation with a single, fully portable, and self-contained device. Our solution is based on the concept of a " tangible volume. " We turn a tangible object into a handheld fish-tank display. Our approach, however, goes beyond traditional fish-tank VR in that it can be viewed from all sides, and that the tangible volume represents a volume of space that can be freely manipulated within a virtual scene. This volume can be positioned onto virtual objects to directly grasp them and to manipulate them in 3D space. We investigate this concept with a user study to evaluate the intuitiveness of using a tangible volume for grasping and manipulating virtual objects. The results show that a majority of participants spontaneously understood the idea of grasping a virtual object " through " the tangible volume.
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Origine | Fichiers produits par l'(les) auteur(s) |
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Format | Figure, Image |
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Origine | Fichiers produits par l'(les) auteur(s) |
Format | Figure, Image |
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Origine | Fichiers produits par l'(les) auteur(s) |
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