Entertainment and Language Learning: Voice Activated Digital Game and Interactive Storytelling Trials in Singapore School - Inria - Institut national de recherche en sciences et technologies du numérique
Communication Dans Un Congrès Année : 2014

Entertainment and Language Learning: Voice Activated Digital Game and Interactive Storytelling Trials in Singapore School

Résumé

We describe the Ministry of Education’s (MOE) English Language Oracy Portal project that aims to make learning English engaging and effective through the introduction of game-based learning and interactive storytelling/ storybooks incorporating automated speech-assessment-feedback mechanisms in Singapore schools. In particular, we describe pilot studies and trials with 720 students and their teachers from twelve schools, and report the most important findings to inform development to make improvements and recommend strategies for their integration in the curriculum and classroom for the final rollout in primary and secondary schools across Singapore.
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hal-01408566 , version 1 (05-12-2016)

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Tim Marsh, Sim Joo Jin, Chia Ching Hong. Entertainment and Language Learning: Voice Activated Digital Game and Interactive Storytelling Trials in Singapore School. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.217-219, ⟨10.1007/978-3-662-45212-7_27⟩. ⟨hal-01408566⟩
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