Online Sparse bandit for Card Games
Résumé
Finding an approximation of a Nash equilibria in matrix games is an important topic that reaches beyond the strict application to matrix games. A bandit algorithm commonly used to approximate a Nash equilibrium is EXP3 [?]. However, the solution to many problems is often sparse, yet EXP3 inherently fails to exploit this property. To the knowledge of the authors, there exist only an offline truncation pro-posed by [?] to tackle such issue. In this paper, we propose a variation of EXP3 to exploit the fact that solution is sparse by dynamically removing arms; the resulting algorithm empirically performs better than previous versions. We apply the resulting algorithm to a MCTS program for the Urban Rivals card game.
Domaines
Optimisation et contrôle [math.OC]Origine | Fichiers produits par l'(les) auteur(s) |
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