Impairment of Shooting Performance by Background Complexity and Motion - Inria - Institut national de recherche en sciences et technologies du numérique Access content directly
Journal Articles Experimental Psychology Year : 2015

Impairment of Shooting Performance by Background Complexity and Motion

Abstract

In many visual displays such as virtual environments, human tasks involve objects superimposed on both complex and moving backgrounds. However, most studies investigated the influence of background complexity or background motion in isolation. Two experiments were designed to investigate the joint influences of background complexity and lateral motion on a simple shooting task typical of video games. Participants had to perform the task on the moving and static versions of backgrounds of three levels of complexity, while their eye movements were recorded. The backgrounds displayed either an abstract (Experiment 1) or a naturalistic (Experiment 2) virtual environment. The results showed that performance was impaired by background motion in both experiments. The effects of motion and complexity were additive for the abstract background and multiplicative for the naturalistic background. Eye movement recordings showed that performance impairments reflected at least in part the impact of the background visual features on gaze control.
Fichier principal
Vignette du fichier
Caroux et al-ExpPsy-In press-PrePrint.pdf (11.98 Mo) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

hal-01097375 , version 1 (19-12-2014)

Identifiers

Cite

Loïc Caroux, Ludovic Le Bigot, Nicolas Vibert. Impairment of Shooting Performance by Background Complexity and Motion. Experimental Psychology, 2015, 62 (2), pp.98-109. ⟨10.1027/1618-3169/a000277⟩. ⟨hal-01097375⟩
254 View
265 Download

Altmetric

Share

Gmail Facebook X LinkedIn More