Bayesian Inverse Reinforcement Learning for Modeling Conversational Agents in a Virtual Environment.
Résumé
This work proposes a Bayesian approach to learn the behavior of hu- man characters that give advice and help users to complete tasks in a situated environment. We apply Bayesian Inverse Reinforcement Learning (BIRL) to in- fer this behavior in the context of a serious game, given evidence in the form of stored dialogues provided by experts who play the role of several conversational agents in the game. We show that the proposed approach converges relatively quickly and that it outperforms two baseline systems, including a dialogue man- ager trained to provide "locally" optimal decisions.
Domaines
Informatique et langage [cs.CL]Origine | Fichiers produits par l'(les) auteur(s) |
---|
Loading...