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Journal Articles Computers and Graphics Year : 2012

A Runtime Cache for Interactive Procedural Modeling


We present an e cient runtime cache to accelerate the display of procedurally displaced and textured implicit surfaces, exploiting spatio-temporal coherence between consecutive frames. We cache evaluations of implicit textures covering a conceptually infinite space. Rotating objects, zooming onto surfaces, and locally deforming shapes now requires minor cache updates per frame and benefits from mostly cached values, avoiding expensive re-evaluations. A novel parallel hashing scheme supports arbitrarily large data records and allows for an automated deletion policy: new information may evict information no longer required from the cache, resulting in an e cient usage. This sets our solution apart from previous caching techniques, which do not dynamically adapt to view changes and interactive shape modifications. We provide a thorough analysis on cache behavior for di erent procedural noise functions to displace implicit base shapes, during typical modeling operations.

Dates and versions

hal-00748542 , version 1 (05-11-2012)



Tim Reiner, Sylvain Lefebvre, Lorenz Diener, Ismael García, Bruno Jobard, et al.. A Runtime Cache for Interactive Procedural Modeling. Computers and Graphics, 2012, 36 (5), pp.366-375. ⟨10.1016/j.cag.2012.03.031⟩. ⟨hal-00748542⟩
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