Procedural texture preview - Inria - Institut national de recherche en sciences et technologies du numérique Access content directly
Journal Articles Computer Graphics Forum Year : 2012

Procedural texture preview

Anass Lasram
  • Function : Author
  • PersonId : 885216
Sylvain Lefebvre
  • Function : Author
  • PersonId : 861797
Cyrille Damez
  • Function : Author


Procedural textures usually require spending time testing parameters to realize the diversity of appearances. This paper introduces the idea of a procedural texture preview: A single static image summarizing in a limited pixel space the appearances produced by a given procedure. Unlike grids of thumbnails our previews present a continuous image of appearances, analog to a map. The main challenge is to ensure that most appearances are visible, are allocated a similar pixel area, and are ordered in a smooth manner throughout the preview. To reach this goal, we introduce a new layout algorithm accounting simultaneously for these criteria. After computing a layout of appearances, we rely on by-example texture synthesis to produce the final preview. We demonstrate our approach on a database of production-level procedural textures.

Dates and versions

hal-00748521 , version 1 (05-11-2012)



Anass Lasram, Sylvain Lefebvre, Cyrille Damez. Procedural texture preview. Computer Graphics Forum, 2012, 31 (2pt2), pp.413-420. ⟨10.1111/j.1467-8659.2012.03020.x⟩. ⟨hal-00748521⟩
88 View
0 Download



Gmail Facebook Twitter LinkedIn More