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110 résultats
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Warping character animations using visual motion featuresComputers and Graphics, 2023, 110 (38-48), ⟨10.1016/j.cag.2022.11.008⟩
Article dans une revue
hal-03877972v2
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The Stare-in-the-Crowd Effect When Navigating a Crowd in Virtual RealitySAP 2023 - ACM Symposium on Applied Perception, Aug 2023, Los Angeles, United States. pp.1-10, ⟨10.1145/3605495.3605796⟩
Communication dans un congrès
hal-04150082v1
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Immersive and interactive visualization of 3D spatio-temporal data using a space time hypercube: Application to cell division and morphogenesis analysisFrontiers in Bioinformatics, 2023, 3, pp.1-13. ⟨10.3389/fbinf.2023.998991⟩
Article dans une revue
hal-04112210v1
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Analysis method of energy transfers between the diver and the diving board25e Congrès Français de Mécanique, Nantes, 29 août-2 septembre 2022, Aug 2022, Nantes, France
Communication dans un congrès
hal-04281736v1
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Comparing Physical and VR-emulated Ultra-walls in a Classification Task2024
Pré-publication, Document de travail
hal-04451520v1
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Sport heritage in VR: Real tennis case studyFrontiers in Virtual Reality, 2022, 3, pp.1-20. ⟨10.3389/frvir.2022.922415⟩
Article dans une revue
hal-03836778v1
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A Structured Latent Space for Human Body Motion GenerationInternational Conference on 3D Vision (3DV), Sep 2022, Prague, Czech Republic
Communication dans un congrès
hal-03250297v4
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Geometric Coherence of a Digital Twin: A DiscussionProduct Lifecycle Management. PLM in Transition Times: The Place of Humans and Transformative Technologies, 667, Springer Nature Switzerland, pp.227-236, 2023, IFIP Advances in Information and Communication Technology, ⟨10.1007/978-3-031-25182-5_23⟩
Chapitre d'ouvrage
hal-03999846v1
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The influence of face mask on social spaces depends on the behavioral immune systemFrontiers in Integrative Neuroscience, 2022, Frontiers in Integrative Neuroscience, 16, ⟨10.3389/fnins.2022.991578⟩
Article dans une revue
hal-03944494v1
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Head-mounted augmented reality to support reassurance and social interaction for autistic children with severe learning disabilitiesFrontiers in Virtual Reality, 2023, 4, ⟨10.3389/frvir.2023.1106061⟩
Article dans une revue
hal-04199416v1
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Avatar Reaction to Multimodal Human BehaviorICIAP 2023- 22nd International Conference on Image Analysis and Processing, Sep 2023, Udine, Italy. pp.494--505
Communication dans un congrès
hal-04474370v1
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Conserver et restituer le patrimoine industriel grâce à la réalité virtuelle et augmentéeCulture et Patrimoine numérique : entre recherche et formation, Université de Nantes, Jun 2023, Nantes (Université de Nantes), France
Communication dans un congrès
hal-04210227v1
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Visualization Empowerment: How to Teach and Learn Data VisualizationDagstuhl Seminar Proposal. 2022
Rapport
hal-03970231v1
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Investigating Whether the Mass of a Tool Replica Influences Virtual Training Learning OutcomesTransactions on Visualization & Computer Graphics (TVCG), In press
Article dans une revue
hal-04427994v1
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Timeline Design Space for Immersive Exploration of Time-Varying Spatial 3D DataVRST 2022 - 28th ACM Symposium on Virtual Reality Software and Technology, Nov 2022, Tsukuba, Japan. pp.1-11, ⟨10.1145/3562939.3565612⟩
Communication dans un congrès
hal-03903025v1
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General framework of geometric simplification for mitigating cybersicknessInternational Conference on Future Trends in Smart Communities, Dec 2022, Kuching, Malaysia
Communication dans un congrès
hal-03953795v1
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Input Visualization: Collecting and Modifying Data with Visual RepresentationsThe ACM Conference on Human Factors in Computing Systems, 2024, Honolulu, France. ⟨10.1145/3613904.3642808⟩
Communication dans un congrès
hal-04558867v1
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A Telexistence Interface for Remote Control of a Physical Industrial Robot via Data Distribution ServiceProduct Lifecycle Management. PLM in Transition Times: The Place of Humans and Transformative Technologies, 667, Springer Nature Switzerland, pp.388-398, 2023, IFIP Advances in Information and Communication Technology, ⟨10.1007/978-3-031-25182-5_38⟩
Chapitre d'ouvrage
hal-03966209v1
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Representing motion as a sequence of latent primitives, a flexible approach for human motion modellingInria centre at the University Grenoble Alpes. 2022
Rapport
hal-03715820v2
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Utilisation de la Réalité Augmentée pour l'enseignement de gestes de kinésithérapieS-MART 2023 : 18ème Colloque national S.mart, Arts et Métiers Paristech ENSAM Aix-en-Provence, Université de Toulon [UTLN], Apr 2023, Carry-le-Rouet, France
Communication dans un congrès
hal-04397928v1
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The Spherical Retractable Bubble Space: an Egocentric Graph Visualization throughout a Retractable Visualization SpaceInformation, 2023, 14 (10), pp.531. ⟨10.3390/info14100531⟩
Article dans une revue
hal-04217852v1
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Effect of Avatar Facial Expressiveness on Team Collaboration in Virtual RealityACM International Conference on Intelligent Virtual, Sep 2023, Würzburg, Germany. ⟨10.1145/3570945.3607330⟩
Communication dans un congrès
hal-04403341v1
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Do You Need Another Hand? Investigating Dual Body Representations During Anisomorphic 3D ManipulationIEEE Transactions on Visualization and Computer Graphics, 2022, pp.1-11. ⟨10.1109/tvcg.2022.3150501⟩
Article dans une revue
hal-03584138v2
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Absence Agents: Mitigating Interruptions in Extended Reality Remote Collaboration2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2022, Christchurch, New Zealand. pp.554-555, ⟨10.1109/VRW55335.2022.00128⟩
Communication dans un congrès
hal-03747408v1
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Comparison of two contact detection methods for ground reaction forces and moment estimation during sidestep cuts, runs and walksJournal of Biomechanical Engineering, 2024, 146 (1), pp.1-9. ⟨10.1115/1.4064034⟩
Article dans une revue
hal-04256186v1
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Light VR client for point cloud navigation with 360° imagesIEEE-VR 2022 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2022, Christchurch (virtual event), New Zealand. , pp.566-567, 2022, 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). ⟨10.1109/VRW55335.2022.00134⟩
Poster
cea-03761714v1
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Understanding Physical Breakdowns in Virtual RealityCHI '23: CHI Conference on Human Factors in Computing Systems, ACM SIGCHI, Apr 2023, Hamburg, Germany. pp.1-5, ⟨10.1145/3544549.3577064⟩
Communication dans un congrès
hal-04510489v1
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Effect of Vibrations on Impression of Walking and Embodiment With First- and Third-Person AvatarIEEE Transactions on Visualization and Computer Graphics, 2022, pp.1-8. ⟨10.1109/TVCG.2022.3212089⟩
Article dans une revue
hal-03928263v1
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The One-Man-Crowd: Single User Generation of Crowd Motions Using Virtual RealityIEEE Transactions on Visualization and Computer Graphics, 2022, pp.1-11. ⟨10.1109/tvcg.2022.3150507⟩
Article dans une revue
hal-03584189v2
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Memory Manipulations in Extended RealityIn Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23), Apr 2023, Hamburg, Germany. ⟨10.1145/3544548.3580988⟩
Communication dans un congrès
hal-04058016v1
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