Integrating Network Services for Virtual Teams
Abstract
Virtual team provider is an emerging business on the Internet. It allows people to work together distributed across space, time and organization. Tools like BSCW or SourceForge allow an organization to host virtual teams. Although, these tools deliver functionalities, they lack required features (e.g. security, dependability and quality of service) to make them commercially acceptable. In this paper, we describe underlying effort needed at the network services level to make virtual team software commercially viable.