Now I Wanna Be a Dog: Exploring the Impact of Audio and Tactile Feedback on Animal Embodiment - Inria - Institut national de recherche en sciences et technologies du numérique
Communication Dans Un Congrès Année : 2023

Now I Wanna Be a Dog: Exploring the Impact of Audio and Tactile Feedback on Animal Embodiment

Résumé

Embodying a virtual creature or animal in Virtual Reality (VR) is becoming common, and can have numerous beneficial impacts. For instance, it can help actors improve their performance of a computer-generated creature, or it can endow the user with empathy towards threatened animal species. However, users must feel a sense of embodiment towards their virtual representation, commonly achieved by providing congruent sensory feedback. Providing effective visuo-motor feedback in dysmorphic bodies can be challenging due to human-animal morphology differences. Thus, the purpose of this study was to experiment with the inclusion of audio and audio-tactile feedback to begin unveiling their influence towards animal avatar embodiment. Two experiments were conducted to examine the effects of different sensory feedback on participants’ embodiment in a dog avatar in an Immersive Virtual Environment (IVE). The first experiment (n= 24) included audio, tactile, audio-tactile, and baseline conditions. The second experiment (n= 34) involved audio and baseline conditions only.
Fichier principal
Vignette du fichier
Fur_Embodiment_3_1__shortened_.pdf (2.29 Mo) Télécharger le fichier
Origine Fichiers produits par l'(les) auteur(s)

Dates et versions

hal-04369761 , version 1 (02-01-2024)

Licence

Identifiants

Citer

Mauricio Flores Vargas, Rebecca Fribourg, Enda Bates, Rachel Mcdonnell. Now I Wanna Be a Dog: Exploring the Impact of Audio and Tactile Feedback on Animal Embodiment. ISMAR 2023 - IEEE International Symposium on Mixed and Augmented Reality, Oct 2023, Sydney, Australia. pp.912-921, ⟨10.1109/ISMAR59233.2023.00107⟩. ⟨hal-04369761⟩
86 Consultations
134 Téléchargements

Altmetric

Partager

More