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Characterization and troubleshooting of cloud gaming applications on mobile networks

Caractérisation et diagnostic des applications de cloud gaming sur réseaux mobiles.

Abstract

Low-latency applications (cloud-gaming, cloud-robotics, metaverse...) have soared with the rapid evolution of Internet. Current network capacities (especially time-varying capacity networks like 4G/5G networks) struggle to ensure user QoE (Quality of Experience). There is therefore a need to collect, identify and analyze metrics specific to low-latency applications in network equipment (switches, base stations, UEs...) for efficient troubleshooting of user QoE degradation purposes.
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Origin : Publication funded by an institution
Licence : CC BY NC SA - Attribution - NonCommercial - ShareAlike

Dates and versions

hal-03878114 , version 1 (29-11-2022)

Identifiers

  • HAL Id : hal-03878114 , version 1

Cite

Joël Roman Ky, Bertrand Mathieu, Abdelkader Lahmadi, Raouf Boutaba. Characterization and troubleshooting of cloud gaming applications on mobile networks. Network Traffic Measurement and Analysis Conference (TMA 2022), Jun 2022, Enschede, Netherlands. ⟨hal-03878114⟩
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