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Communication Dans Un Congrès Année : 2020

Customer Service Training VR Game System Using a Multimodal Conversational Agent

Résumé

Hospitality is the primary focus in many service industries. Staff can improve customer satisfaction by grasping the customer’s situation accurately and responding to it appropriately. To cultivate these skills, we propose a VR training system based on multimodal recognition of the customer’s status during service. A preliminary user study of a claim handling situation is also summarized.
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Dates et versions

hal-03686022 , version 1 (02-06-2022)

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Tomoya Furuno, Yuji Omi, Satoru Fujita, Wang Donghao, Junichi Hoshino. Customer Service Training VR Game System Using a Multimodal Conversational Agent. 19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.277-281, ⟨10.1007/978-3-030-65736-9_25⟩. ⟨hal-03686022⟩
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