Study of a combinatorial game in graphs through Linear Programming - Inria - Institut national de recherche en sciences et technologies du numérique
Conference Papers Year : 2017

Study of a combinatorial game in graphs through Linear Programming

Abstract

In the Spy Game played on a graph G, a single spy travels the vertices of G at speed s, while multiple slow guards strive to have, at all times, one of them within distance d of that spy. In order to determine the smallest number of guards necessary for this task, we analyze the game through a Linear Programming formulation and the fractional strategies it yields for the guards. We then show the equivalence of fractional and integral strategies in trees. This allows us to design a polynomial-time algorithm for computing an optimal strategy in this class of graphs. Using duality in Linear Programming, we also provide non-trivial bounds on the fractional guard-number of grids and torus. We believe that the approach using fractional relaxation and Linear Programming is promising to obtain new results in the field of combinatorial games.
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Dates and versions

hal-01582091 , version 1 (05-09-2017)

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Nathann Cohen, Fionn Mc Inerney, Nicolas Nisse, Stéphane Pérennes. Study of a combinatorial game in graphs through Linear Programming. 28th International Symposium on Algorithms and Computation (ISAAC 2017), 2017, Phuket, Thailand. ⟨10.4230/LIPIcs⟩. ⟨hal-01582091⟩
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