Virtualizing the physical world: the on-demand room case study - Inria - Institut national de recherche en sciences et technologies du numérique Access content directly
Reports (Research Report) Year : 2016

Virtualizing the physical world: the on-demand room case study

Michele Dominici
  • Function : Author
  • PersonId : 963398
Michel Banâtre
  • Function : Author
  • PersonId : 833460


Generally speaking, the virtualization technique allows to maximize the exploitation of available physical resources by abstracting from them a set of virtual resources that users independently own. This paper proposes to apply the virtualization technique to the built space. For this, we present a case study called on-demand room, where the same physical resources (space, furniture, appliances and networks) are dynamically and transparently reallocated to different apartments. Thanks to implicit interaction and automatic reconfigurations, inhabitants have the impression of owning a bigger surface than the physically available one. We present a demonstrator of on-demand room that was realized leveraging a large-scale immersive virtual reality platform and provide some perspectives for the generalization of the virtualization approach.
Fichier principal
Vignette du fichier
IRISA Research Report 2039.pdf (3.24 Mo) Télécharger le fichier
Origin : Files produced by the author(s)

Dates and versions

hal-01417204 , version 1 (15-12-2016)


  • HAL Id : hal-01417204 , version 1


Michele Dominici, Michel Banâtre. Virtualizing the physical world: the on-demand room case study. [Research Report] 2039, Irisa. 2016. ⟨hal-01417204⟩
298 View
56 Download


Gmail Facebook Twitter LinkedIn More