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Conference Papers Year : 2014

GlideCursor: Pointing with an Inertial Cursor

Abstract

Pointing on large displays with an indirect, relative pointing device such as a touchpad often requires clutching. This article introduces gliding, where the cursor continues to move during the clutching gestures. The effect is that of controlling the cursor as a detached object that can be pushed, with inertia and friction similar to a puck being pushed on a table. We analyze gliding from a practical and a theoretical perspective and report on two studies. The first controlled experiment establishes that gliding reduces clutching and can improve pointing performance for large distances. We introduce cursor efficiency to capture the effects of gliding on clutching. The second experiment demonstrates that participants use gliding even when an efficient acceleration function lets them perform the task without it, without degrading performance.
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Dates and versions

hal-00989252 , version 1 (10-05-2014)

Identifiers

  • HAL Id : hal-00989252 , version 1

Cite

Michel Beaudouin-Lafon, Stéphane Huot, Halla Olafsdottir, Pierre Dragicevic. GlideCursor: Pointing with an Inertial Cursor. International Working Conference on Advanced Visual Interfaces (AVI'14), May 2014, Como, Italy. ⟨hal-00989252⟩
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