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Conference Papers Year : 2007

Parallel Adaptive Octree Carving for Real-time 3D Modeling

Abstract

We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high performance widthfirst octree computation. It enables to stop the algorithm at anytime while ensuring a balanced octree exploration.
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Dates and versions

inria-00590242 , version 1 (03-05-2011)

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Luciano Soares, Clément Ménier, Bruno Raffin, Jean-Louis Roch. Parallel Adaptive Octree Carving for Real-time 3D Modeling. IEEE Virtual Reality Conference (VR '07), Mar 2007, Charlotte, United States. pp.273--274, ⟨10.1109/VR.2007.352498⟩. ⟨inria-00590242⟩
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