Removing degeneracies by perturbing the problem or perturbing the world
Résumé
We describe two problem-specific approaches to remove geometric degeneracies that we call perturbing the problem and perturbing the world. Using as our primary examples 2-d and 3-d Delaunay triangulation with Euclidean and polygonal metrics, we show that these approaches lead to relatively simple and efficient perturbations of the points that do not depend on a fixed ordering or index. Thus, they produce canonical output, which is important for producing test suites and verifiers for randomized or dynamic geometric algorithms.
Domaines
Géométrie algorithmique [cs.CG]Origine | Fichiers produits par l'(les) auteur(s) |
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