Interactive Rendering of Caustics using Dimension Reduction for Manifold Next-Event Estimation - Inria - Institut national de recherche en sciences et technologies du numérique
Article Dans Une Revue Proceedings of the ACM on Computer Graphics and Interactive Techniques Année : 2024

Interactive Rendering of Caustics using Dimension Reduction for Manifold Next-Event Estimation

Résumé

Specular surfaces, like water surfaces, create caustics by focusing the light being refracted or reflected. These caustics are very important for scene realism, but also challenging to render: to compute them, we need to find the exact path connecting two points through a specular reflective or refractive surface. This requires finding the roots of a complicated function on the surface. Manifold-Exploration methods find these roots using the Newton-Raphson method, but this involves computing path derivatives at each step, which can be challenging. We show that these roots lie on a curve on the surface, which reduces the dimensionality of the search. This dimension reduction greatly improves the search, allowing for interactive rendering of caustics. It also makes implementation easier, as we do not need to compute path derivatives.
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Dates et versions

hal-04561024 , version 1 (26-04-2024)

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Ana Granizo-Hidalgo, Nicolas Holzschuch. Interactive Rendering of Caustics using Dimension Reduction for Manifold Next-Event Estimation. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2024, 7 (1), pp.1-16. ⟨10.1145/3651297⟩. ⟨hal-04561024⟩
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