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Conference Papers Year : 2021

Scenario-based VR Application for Collaborative Design


Virtual reality (VR) applications support design processes across multiple domains by providing shared environments in which the designers refine solutions. Given the different needs specific to these domains, the number of VR applications is increasing. Therefore, we propose to support their development by providing a new VR framework based on scenarios. Our VR framework uses scenarios to structure design activities dedicated to collaborative design in VR. The scenarios incorporate a new generic and theoretical collaborative design model that describes the designers’ activities based on external representations. The concept of a common object of design is introduced to enable collaborations in VR and the synchronization of the scenarios between the designers. Consequently, the VR Framework enables the configuration of scenarios to create customized and versatile VR collaborative applications that meet the requirements of each stakeholder and domain.
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Dates and versions

hal-03548114 , version 1 (30-01-2022)



Romain Terrier, Valérie Gouranton, Cédric Bach, Nico Pallamin, Bruno Arnaldi. Scenario-based VR Application for Collaborative Design. GRAPP 2021 - 16th International Conference on Computer Graphics Theory and Applications, Feb 2021, Online Streaming, France. pp.237-244, ⟨10.5220/0010268602370244⟩. ⟨hal-03548114⟩
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