Little Fitness Dragon: A Gamified Activity Tracker - Inria - Institut national de recherche en sciences et technologies du numérique
Communication Dans Un Congrès Année : 2016

Little Fitness Dragon: A Gamified Activity Tracker

Isabelle Kniestedt
  • Fonction : Auteur
  • PersonId : 1023276
Marcello A. Gómez Maureira
  • Fonction : Auteur
  • PersonId : 1023277

Résumé

We propose the design of an activity game and virtual pet for smart-watches that combines casual game design principles, lessons from fitness trackers, and location-based features. Players take care of a newly hatched dragon that grows and changes depending on their activities, reflecting their general fitness in a playful and encouraging manner. Where most virtual companions are aimed at children, we designed this game with young adults in mind. An early PC prototype was tested by ten members of this target group to gauge interest and inform design iterations. The general design of the game and the virtual dragon were mentioned as strong points, while the emulation on the PC was considered not intuitive. Upcoming prototypes will be tested on smart-watches, with the ultimate goal of exploring the impact of connecting a virtual pet to the physical location of a player on engagement and activity levels.
Fichier principal
Vignette du fichier
421094_1_En_18_Chapter.pdf (3.27 Mo) Télécharger le fichier
Origine Fichiers produits par l'(les) auteur(s)
Loading...

Dates et versions

hal-01640291 , version 1 (20-11-2017)

Licence

Identifiants

Citer

Isabelle Kniestedt, Marcello A. Gómez Maureira. Little Fitness Dragon: A Gamified Activity Tracker. 15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.205-210, ⟨10.1007/978-3-319-46100-7_18⟩. ⟨hal-01640291⟩
82 Consultations
165 Téléchargements

Altmetric

Partager

More