Deformed Reality: Proof of concept and preliminary results
Résumé
We introduce " Deformed Reality " , a new paradigm to interactively manipulate objects in a scene in a deformable manner. Using the core principle of augmented reality to estimate rigid pose over time, our method enables the user to deform the targeted object while it is being rendered with its natural texture, giving the sense of a real-time object editing in user environment. The presented results show that our method can open new ways of using augmented reality by not only augmenting the scene but also interacting with it in a non-rigid manner.
Origine | Fichiers produits par l'(les) auteur(s) |
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