The Rectangular Seeds of Domineering, Atari-Go and Breakthrough - Inria - Institut national de recherche en sciences et technologies du numérique
Communication Dans Un Congrès Année : 2015

The Rectangular Seeds of Domineering, Atari-Go and Breakthrough

Résumé

Recently, a methodology has been proposed for boosting the computational intelligence of randomized game-playing programs. We modify this methodology by working on rectangular, rather than square, matrices; and we apply it to the Domineering game. At CIG 2015, We propose a demo in the case of Go. Hence, players on site can contribute to the scientific validation by playing (in a double blind manner) against both the original algorithm and its boosted version.
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Dates et versions

hal-01245531 , version 1 (17-12-2015)

Identifiants

Citer

Tristan Cazenave, Jialin Liu, Olivier Teytaud. The Rectangular Seeds of Domineering, Atari-Go and Breakthrough. 2015 IEEE Conference on Computational Intelligence and Games (CIG), Aug 2015, Tainan, Taiwan. pp.530 - 531, ⟨10.1109/CIG.2015.7317904⟩. ⟨hal-01245531⟩
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