Workshop - Open Source Software for Computer Games and Virtual Worlds: Practice and Future - Inria - Institut national de recherche en sciences et technologies du numérique Accéder directement au contenu
Communication Dans Un Congrès Année : 2010

Workshop - Open Source Software for Computer Games and Virtual Worlds: Practice and Future

Résumé

Computer games and virtual worlds are increasingly used throughout our society with people playing on the bus, at home and at work. Computer games thus affect larger and larger number of people and areas in the society of today. There are even scholars who advocate that games or virtual environments create better environments for learning than traditional classrooms. This situation motivates the use of games and game technology for additional purposes, e.g. education, training, health care or marketing.
Fichier principal
Vignette du fichier
description.pdf (27.89 Ko) Télécharger le fichier
Origine : Fichiers produits par l'(les) auteur(s)

Dates et versions

hal-01056030 , version 1 (14-08-2014)

Licence

Paternité

Identifiants

Citer

Per Backlund, Björn Lundell, Walt Scacchi. Workshop - Open Source Software for Computer Games and Virtual Worlds: Practice and Future. 6th International IFIP WG 2.13 Conference on Open Source Systems,(OSS), May 2010, Notre Dame, United States. pp.419-420, ⟨10.1007/978-3-642-13244-5_41⟩. ⟨hal-01056030⟩
67 Consultations
129 Téléchargements

Altmetric

Partager

Gmail Facebook X LinkedIn More