Online Scene Modeling for Interactive AR Applications
Résumé
Augmented reality applications require 3D model of
environment to provide even more realistic experience. Unfortunately,
however, most of researches on 3D modeling have been restricted to an
offline process up to now, which conflicts with characteristics of AR
such as realtime and online experience. In addition, it is barely
possible not only to generate 3D model of whole world in advance but
also trasfer the burden of 3D model generation to a user, which limits
the usability of AR. Thus, it is required to draw the 3D model
generation to an online stage from an offline stage. In this paper, we
propose an online scene modeling method to generate 3D model of a scene,
based on the keyframe-based SLAM which supports AR experience even in an
unknown scene by generating a map of 3D points. The scene modeling
process in this paper is a little computationally expensive in terms of
real-time but it doesn't restrict real-time property of AR because it is
executed on a background process. Therefore, a user will be provided
with an interactive AR applications that support interactions between
the real and virtual world even in an unknown environment.
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