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Journal Articles The Visual Computer Year : 1998

Three-dimensional metamorphosis: a survey

Francis Lazarus
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Anne Verroust


A metamorphosis or a (3D) morphing is the process of continuously transforming one object into another. 2D and 3D morphing are popular in computer animation, industrial design, and growth simulation. Since there is no intrinsic solution to the morphing problem, user interaction can be a key component of a morphing software. Many morphing techniques have been proposed in recent years for 2D and 3D objects. We present a survey of the various 3D approaches, giving special attention to the user interface. We show how the approaches are intimately related to the object representations. We conclude by sketching some morphing strategies for the future.
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hal-00805830 , version 1 (29-03-2013)



Francis Lazarus, Anne Verroust. Three-dimensional metamorphosis: a survey. The Visual Computer, 1998, 14 (8-9), pp.373-389. ⟨10.1007/s003710050149⟩. ⟨hal-00805830⟩
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