Specifying and Running Rich Graphical Components with Loa - Inria - Institut national de recherche en sciences et technologies du numérique
Communication Dans Un Congrès Année : 2012

Specifying and Running Rich Graphical Components with Loa

Résumé

Abstract Interactive system designs often require the use of rich graphical components which capabilities go beyond the set of widgets provided by GUI toolkits. The implementation of such rich graphical components require a high programming effort that GUI toolkits do not alleviate. In this paper, we propose a Scala internal DSL (Domain Specific Language) called Loa that allows both the specification of rich graphical components and their integration within running interactive applications. We illustrate the specification and integration with Loa as part of a global process for the design of interactive systems.
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Dates et versions

hal-00684881 , version 1 (18-07-2012)

Identifiants

Citer

Olivier Beaudoux, Mickaël Clavreul, Arnaud Blouin, Mengqiang Yang, Olivier Barais, et al.. Specifying and Running Rich Graphical Components with Loa. EICS'12: Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems, Jun 2012, Copenhagen, Denmark. pp.169-178, ⟨10.1145/2305484.2305513⟩. ⟨hal-00684881⟩
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