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Plausible Image Based Soft Shadows Using Occlusion TexturesProceedings of the Brazilian Symposium on Computer Graphics and Image Processing, 19 (SIBGRAPI), IEEE, 2006, Manaus, Brazil
Conference papers
inria-00510226v1
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Fast Scene Voxelization and ApplicationsACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2006, Redwood City, United States. pp.71-78
Conference papers
inria-00510221v1
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Fast Scene Voxelization RevisitedSiggraph technical sketch: SIGGRAPH'2006, 2006, Boston, United States
Conference papers
inria-00510222v1
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On Exact Error Bounds for View-Dependent SimplificationComputer Graphics Forum, 2007, 26 (2), pp.202-213. ⟨10.1111/j.1467-8659.2007.01013.x⟩
Journal articles
istex
hal-00171416v1
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3D Dynamic Grouping for Guided StylizationNPAR '08: Proceedings of the 6th International Symposium on Non-photorealistic Animation and Rendering, Jun 2008, Annecy, France. pp.89-95, ⟨10.1145/1377980.1377998⟩
Conference papers
inria-00345231v1
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Conservative Volumetric Visibility with Occluder FusionComputer Graphics Proceedings, 2000, Nouvelle-Orléans, United States. pp.229--238
Conference papers
inria-00510056v1
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Multi-layered Impostors for Accelerated RenderingComputer Graphics Forum (Proc. of Eurographics '99), 1999, Grenade, Spain
Conference papers
inria-00510074v1
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Billboard Clouds for Extreme Model SimplificationProceedings of the ACM Siggraph, 2003, San diego, United States
Conference papers
inria-00510175v1
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Billboard Clouds[Research Report] RR-4485, INRIA. 2002
Reports
inria-00072103v1
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Street Generation for City ModellingArchitectural and Urban Ambient Environment, 2002, Nantes, France
Conference papers
inria-00510041v1
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Augmented Reality Collaborative Environment:Calibration \& Interactive Scene EditingVirtual Reality International Conference (VRIC 2001), May 2001, Laval, France
Conference papers
inria-00510043v1
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Occlusion Textures for Plausible Soft ShadowsComputer Graphics Forum, 2008, 27 (1), pp.13-23. ⟨10.1111/j.1467-8659.2007.01037.x⟩
Journal articles
inria-00345281v1
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Realistic Water Volumes in Real-TimeEurographics Workshop on Natural Phenomena, Eurographics, 2006, Vienne, Austria
Conference papers
inria-00510227v1
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Erosion Based Visibility PreprocessingProceedings of the Eurographics Symposium on Rendering, Eurographics, 2003, Louvain, Belgium
Conference papers
inria-00510177v1
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Pré-traitement de grosses bases de données pour la visualisation interactiveInterface homme-machine [cs.HC]. Université Joseph-Fourier - Grenoble I, 2002. Français. ⟨NNT : ⟩
Theses
tel-00528890v1
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Dynamic Label placement for Improved Interactive ExplorationInternational Symposium on Non-Photorealistic Animation and Rendering (NPAR), Jun 2008, Annecy, France. pp.15-21, ⟨10.1145/1377980.1377986⟩
Conference papers
inria-00269370v1
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Visibility Sampling on GPU and ApplicationsComputer Graphics Forum, 2007, Special Issue: Eurographics 2007, 26 (3), pp.535-544. ⟨10.1111/j.1467-8659.2007.01076.x⟩
Journal articles
inria-00510252v1
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Single-pass GPU Solid Voxelization and ApplicationsGI '08: Proceedings of Graphics Interface 2008, May 2008, Windsor, ONT, Canada. pp.73-80
Conference papers
inria-00345291v1
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Rendering Geometry with Relief TexturesGraphics Interface '06, 2006, Quebec, Canada
Conference papers
inria-00510228v1
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N-Buffers for efficient depth map queryComputer Graphics Forum, 2005, 24 (3)
Journal articles
inria-00510154v1
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