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Dealing with Frame Cancellation for Stereoscopic Displays in 3D User InterfacesProceedings of 10th IEEE Symposium on 3D User Interfaces, Mar 2015, Arles, France. pp.73 - 80, ⟨10.1109/3DUI.2015.7131729⟩
Conference papers
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Am I better in VR with a real audience?Advances in Computer Graphics, CGI 2019 - Computer Graphics International, Jun 2019, Calgary, Canada. pp.28-39, ⟨10.1007/978-3-030-22514-8_3⟩
Conference papers
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Managing Mutual Occlusions between Real and Virtual Entities in Virtual RealityGRAPP 2021 - 16th International Conference on Computer Graphics Theory and Applications, Feb 2021, Online Streaming, France. pp.37-44, ⟨10.5220/0010213800370044⟩
Conference papers
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Unified Model and Framework for Interactive Mixed Entity SystemsVISIGRAPP 2020 - International Joint Conference on Computer Vision, Imaging and Computer Graphics, Feb 2020, Valetta, Malta. pp.3-25, ⟨10.1007/978-3-030-94893-1_1⟩
Conference papers
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Control Your Virtual Agent in its Daily-activities for Long PeriodsPAAMS 2022 - 20th International Conference on Practical Applications of Agents and Multi-Agent Systems, Jul 2022, L'Aquila, Italy. pp.203-216, ⟨10.1007/978-3-031-18192-4_17⟩
Conference papers
hal-03822979v1
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Needs Model for an Autonomous Agent during Long-term SimulationsAIVR 2021 - 4th IEEE International Conference on Artificial Intelligence and Virtual Reality, Nov 2021, Taichung, Taiwan. pp.1-5
Conference papers
hal-03396091v1
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When the Giant meets the Ant An Asymmetric Approach for Collaborative Object Manipulation3DUI 2016 : 11th IEEE Symposium on 3D User Interfaces, Mar 2016, Greenville, SC, United States. IEEE, pp.273 - 274, 2016, ⟨10.1109/3DUI.2016.7460078⟩
Poster communications
hal-01301770v1
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Collaborators Awareness for User Cohabitation in Co-located Collaborative Virtual EnvironmentsVRST '17 23rd ACM Symposium on Virtual Reality Software and Technology, Nov 2017, Göteborg, Sweden. ⟨10.1145/3139131.3139142⟩
Conference papers
hal-01651613v1
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Creating AR Applications for the IOT : a New PipelineVRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, Nov 2020, Virtual Event Canada, France. pp.1-2, ⟨10.1145/3385956.3422088⟩
Conference papers
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Tone mapping high dynamic 3D scenes with global lightness coherencyComputers and Graphics, 2020, 91, pp.243-251. ⟨10.1016/j.cag.2020.08.004⟩
Journal articles
hal-03192365v1
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Model and Tools for Integrating IoT into Mixed Reality Environments: Towards a Virtual-Real Seamless ContinuumICAT-EGVE 2019 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Sep 2019, Tokyo, Japan
Conference papers
hal-02332096v1
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Virtual Reality Simulation for Multimodal and Ubiquitous System Deployment8th International Conference on Human Computer Interaction Theory and Applications (HUCAPP 2023), INSTICC, Feb 2023, Lisbonne, Portugal. pp.125-136, ⟨10.5220/0011609900003417⟩
Conference papers
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Machine Learning Based Interaction Technique Selection For 3D User InterfacesEuroVR 2019 - 16th EuroVR International Conference, Oct 2019, Tallinn, Estonia. pp.33-51, ⟨10.1007/978-3-030-31908-3_3⟩
Conference papers
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3DPlasticToolkit: Plasticity for 3D User InterfacesEuroVR 2019 - 16th EuroVR International Conference, Oct 2019, Tallinn, Estonia. pp.62-83, ⟨10.1007/978-3-030-31908-3_5⟩
Conference papers
hal-02292436v1
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Plasticity for 3D User Interfaces: new Models for Devices and Interaction TechniquesProceedings of EICS 2015 : 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, Jun 2015, Duisburg, Germany. pp.28 - 33, ⟨10.1145/2774225.2775073⟩
Conference papers
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Redistribution et Plasticité pour les Interfaces Utilisateurs 3D : un Modèle IllustréJournées de l'AFRV, Oct 2015, Bordeaux, France
Conference papers
hal-01393608v1
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A survey of plasticity in 3D user interfaces7th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, IEEE VR, Mar 2014, Minneapolis, United States. pp.8, ⟨10.1109/SEARIS.2014.7152797⟩
Conference papers
hal-00974015v1
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Providing Plasticity and Redistribution for 3D User Interfaces using the D3PART ModelJournal on Multimodal User Interfaces, 2017, 11 (2), pp.197 - 210. ⟨10.1007/s12193-017-0239-x⟩
Journal articles
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Prototyping Context-aware Augmented Reality Applications for Smart Environments inside Virtual RealityGRAPP 2022, Feb 2022, Online, Portugal
Conference papers
hal-03559175v1
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Interactive Multimodal System Characterization in the Internet of Things ContextHUCAPP 2022: 17th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, Feb 2022, Conférence Virtuelle en ligne, France. ⟨10.5220/0010817000003124⟩
Conference papers
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A Unified Design & Development Framework for Mixed Interactive SystemsVISIGRAPP 2020 - 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, Feb 2020, Valletta, Malta. pp.1-12
Conference papers
hal-02502967v1
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Do Distant or Colocated Audiences Affect User Activity in VR?Transactions on Computational Science, 2020, pp.1-18. ⟨10.1007/978-3-662-61983-4_1⟩
Journal articles
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Plasticity for user interfaces in mixed realityHuman-Computer Interaction [cs.HC]. Université de Rennes, 2016. English. ⟨NNT : 2016REN1S034⟩
Theses
tel-01398799v1
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Plasticity for User Interfaces in Mixed RealityGraphics [cs.GR]. Université de Rennes 1, France, 2016. English. ⟨NNT : ⟩
Theses
tel-01390634v1
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D3PART: A new Model for Redistribution and Plasticity of 3D User Interfaces3DUI 2016 : IEEE symposium on 3D User Interfaces Summit, Mar 2016, Greenville, SC, États-Unis. pp.23-36, ⟨10.1109/3DUI.2016.7460026⟩
Conference papers
hal-01293037v1
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When the Giant meets the Ant An Asymmetric Approach for Collaborative and Concurrent Object Manipulation in a Multi-Scale Environment3DCVE 2016 : International Workshop on Collaborative Virtual Environments, Mar 2016, Greenville, United States. pp.1 - 4, ⟨10.1109/3DCVE.2016.7563562⟩
Conference papers
hal-01293041v1
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