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Communication Dans Un Congrès Année : 2019

A Creation Tool for Serious Puzzle Games

Résumé

This article aims to present a tool for designing serious games with riddles, such as escape games. This multilingual tool will be available online freely and presented as a form on a website with a database to save and share one's projects. After completing the form, a graphic overview of the project is presented to the user. It is based on different Serious Escape Games and Serious Puzzle Games realized in the past three years and on several websites giving advice to create this type of activity. This tool is at its early stages and the prototype has been tested by a few Serious Escape Games designers on their previous projects. Feedback will be used to improve the tool. Following the validation of the prototype, computer development has begun: the tool meets the needs of the designers and fits to the different tested projects. Intended initially for teaching after a few requests, it is expected to be used by a wide audience and to respond to the various needs related to the creation of this type of activity.
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Dates et versions

hal-02132554 , version 1 (17-05-2019)

Identifiants

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Gaëlle Guigon, Mathieu Vermeulen, Jérémie Humeau. A Creation Tool for Serious Puzzle Games. CSEDU 2019, May 2019, Heraklion, Greece. pp.556-561, ⟨10.5220/0007796405560561⟩. ⟨hal-02132554⟩
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