Providing Collision-Free and Conflict-Free Communication in General Synchronous Broadcast/Receive Networks
Abstract
This work considers the problem of communication in dense and large scale wireless networks composed of resource-limited nodes. In this kind of networks, a massive amount of data is becoming increasingly available, and consequently implementing protocols achieving error-free communication channels constitutes an important challenge. Indeed, in this kind of networks, the prevention of message conflicts and message collisions is a crucial issue. In terms of graph theory, solving this issue amounts to solve the distance-2 coloring problem in an arbitrary graph. The paper presents a distributed algorithm providing the processes with such a coloring. This algorithm is itself collision-free and conflict-free. It is particularly suited to wireless networks composed of nodes with communication or local memory constraints.
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