Conference Papers Year : 2012

Drag'n Go: Simple and Fast Navigation in Virtual Environment

Abstract

In this paper we introduce the Drag'n Go technique to navigate in multi-scale virtual 3d environment. This new technique takes its root from the point of interest (POI) approach where the user selects a target to reach. The biggest difference between the two is that with Drag'n Go the user keeps full control of its position relative to the target as well as its traveling speed. The technique requires only a 2d input and consequently, can be used with a large amount of devices like mouse, touch or pen screen. We conducted preliminary experiment that highlights that Drag'n Go is an efficient and appreciated method for touch-based device and a competitive approach for mouse-based device.
Fichier principal
Vignette du fichier
Article_for_review.pdf (3) Télécharger le fichier
Vignette du fichier
progression.png (1) Télécharger le fichier
video.mp4 (16) Télécharger le fichier
Origin Files produced by the author(s)
Format Figure, Image
Format Other
Loading...

Dates and versions

hal-00676444 , version 1 (06-03-2012)
hal-00676444 , version 2 (06-03-2012)
hal-00676444 , version 3 (06-03-2012)

Identifiers

  • HAL Id : hal-00676444 , version 3

Cite

Clément Moerman, Damien C. P. M. Marchal, Laurent Grisoni. Drag'n Go: Simple and Fast Navigation in Virtual Environment. IEEE Symposium on 3D User Interface, Mar 2012, Costa Mesa, United States. pp.15 - 18. ⟨hal-00676444v3⟩
509 View
484 Download

Share

More