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Communication Dans Un Congrès Année : 2011

Floating polygon soup

Résumé

This paper presents a new representation called floating polygon soup for applications like 3DTV and FTV (Free Viewpoint Television). This representation is based on 3D polygons and takes as input MVD data. It extends the previously proposed polygon soup representation which is appropriate for both compression, transmission and rendering stages. The floating polygon soup conserves these advantages while also taking into account misalignments at the view synthesis stage due to modeling errors. The idea for reducing these misalignments is to morph the 3D geometry depending on the current viewpoint. Results show that artifacts in virtual views are reduced and objective quality is increased.
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Dates et versions

hal-00673149 , version 1 (22-02-2012)

Identifiants

Citer

Thomas Colleu, Luce Morin, Stéphane Pateux, Claude Labit. Floating polygon soup. 17th International Conference on Digital Signal Processing (DSP), 2011, Special Session on Multiview and 3D Video Coding, Jul 2011, Corfu, Greece. pp.1 - 8, ⟨10.1109/ICDSP.2011.6005017⟩. ⟨hal-00673149⟩
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