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Machine learning Deep forest regression Computer Graphics RGB-D Perception 3D Interaction Signal processing 3D User Interfaces 3D Hand Skeleton Réalité Virtuelle Virtual reality Collaboration Features fusion Temporal Learning Multi-stream Learning Scene coordinate prediction SLAM Télémaintenance Cognitive and Psychological Issues in Collaboration Mixed Reality Réalité virtuelle Shared Virtual Reality and Applications Estimation du regard Collaborative interaction Hand-crafted Features Gaze estimation First-person hand activity recognition Redistribution d'IHM Transfer Learning Virtual Reality Medical domain ontology Camera relocalization Awareness in Collaboration Systems Détection de la pupille First-person Hand Activity Human Machine Interaction Eye tracking Classification Co-manipulation Plasticity Cooperation and Collaboration Coordination 3D ultrasound images Imaging biomarker Biomedical ontologies Plasticité multimodale Single RGB Image Conscience situationnelle 3D User Interfaces 3DUI Software engineering Machine Learning Step recognition Awareness Tracking Hybrid method Regression Détection du regard 3D User Interaction Redistribution RGB-D camera Random Forest Semantic web User studies Deformable model Camera Relocalization Activity recognition Multi-stream model Split function Réalité augmentée Surgical workflow Imaging biobank Head pose estimation Interfaces Utilisateur 3D Arbres de décision Pose estimation HCI Interaction 3D Phase recognition Knowledge representation Plasticité Pupil localization Adaptation and reconfiguration Human-Computer Interaction Collaborative Virtual Environments Deep learning Augmented Reality Synthetic data Radiation protection Réalité Mixte Dense information Ontology development Champs aléatoires Assisted annotation Deep Learning for Visual Perception Adaptive Regression Forest 3D morphable model Hybrid Approach DICOM Visual Servoing Ontology reuse and alignment 3D eyeball